MOROCCO PLAY · GAME GUIDE
Sotta Lmskhota
Draw from your neighbour’s hidden hand and clear matching pairs. The ten of Coins has no partner. Empty your hand before the other players and avoid being the last one holding it.
Start with one computer opponent for free, without an account. Online tables are available through the online lobby.
Sotta rules
2–4 players. Deal all 37 cards; remove same-rank pairs automatically. Four equal cards make two pairs; three leave one. The next active player clockwise presents a hidden hand, optionally shuffled or rearranged first. Draw one card; matching pairs leave automatically. Empty hands are skipped. First out wins; others finish in order. The last holder of 10 Coins loses. No point scoring.
A hand in practice
For example, if you hold a 4 and draw another 4, the pair leaves your hand automatically. A third 4 would stay until you find its partner. You do not choose from a face-up hand: pick a card from the next active player’s hidden cards.
Playing with friends
Open online play to create or join a room. Share the room code with your friends and check the table’s player count before starting. The lobby shows any MP entry or hosting cost before you commit. Practice against the computer remains free.